CopyFileUnderSourceControl has instances when the response is not a success even though the files are copied successfully under source control.
It seems FPerforceCopyWorker::Execute() tries to resolve the file even though there are times when there is not a need for resolve. During those instances, trying to resolve an already resolved file leads to operation considered as a failure. Adding a check for "resolved" before calling "resolve" command seems to be fixing the issue.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
I can't open my map from the editor.
Teleporter in the Creative Hub is Locked and cannot be accessed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-183152 in the post.
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Component | UE - Editor - Workflow Systems |
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Affects Versions | 5.1 |
Created | Apr 12, 2023 |
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Updated | Jan 20, 2024 |