Description

If a player steps on projectiles they have their velocity overridden and are launched away from the projectile.

Steps to Reproduce

1. Download and open attached .zip file
2. Press PIE
3. LMB to fire a bullet (easiest to see after firing several times rapidly)
4. Move player to bullet (WASD) and press spacebar to jump onto bullet
5. Move player on top of bullet and/or press space to jump

Results:

Player is launched away from the bullet.

Expected:

Player jumps on top of the bullet mesh, does not get launched away.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.8.1
CreatedJul 10, 2015
ResolvedAug 26, 2015
UpdatedJul 14, 2021
View Jira Issue