Steps to Reproduce

In C++:

  1. Create a UStrcut(MyStruct) with an UProperty such as bool or int32
  2. Set a default value to variable
  3. In other UClass create a UProperty type TArra<MyStruct>
  4. In the editor any time you “add” a new struct will show the right value but also it shows reset arrow

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Backlogged
ComponentUE - Editor - Workflow Systems
Affects Versions5.1
CreatedApr 28, 2023
UpdatedApr 22, 2024
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