Current LinkerInstancingContext are copying instead of being shared internally during loading which can induce a lot of memory usage when used with World Partition which can contains a lot of mapping.
N/A
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-185799 in the post.
| 0 | 
| Component | UE - DEET - EditorLoader | 
|---|---|
| Affects Versions | 5.3 | 
| Target Fix | 5.4 | 
| Fix Commit | 26540611 | 
|---|---|
| Main Commit | 26543720 | 
| Created | May 12, 2023 | 
|---|---|
| Resolved | Jul 24, 2023 | 
| Updated | Nov 14, 2023 |