Report from a licensee that InitializeControlRigComponent using CR_Frame_Destructible in city sample is taking a lot of frame time. It seems that a lot of time is being spent hashing and also URigVM::CopyFrom is being called twice. The insights trace below is from 5.1.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-186246 in the post.
|Component||UE - Anim - Rigging - Control Rig|
|Created||May 18, 2023|
|Updated||May 22, 2023|