Can't assign Media Texture assets to the Brush->Image property in Images on Widget Blueprints. This workflow is explicitly mentioned as a step in these docs, so if this is no longer the correct method and/or a step is missing, those docs should be updated as well.
Expected Result:
Actual Result:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-186819 in the post.
0 |
Component | Media Framework |
---|---|
Affects Versions | 5.1, 5.3 |
Target Fix | 5.6 |
Created | May 23, 2023 |
---|---|
Resolved | Jul 26, 2023 |
Updated | Oct 25, 2024 |