Description

I am trying to use "stat llmassets" but it is not recognising the command. I have enabled LLM_ALLOW_ASSETS_TAGS and added -llmtagsets=assets to the commandline along with -llm, is there anything else I am missing?

stat llmassets is supposed to pop up a UI showing the tracking of memory assigned to specific UObjects; all specific UObjects are supposed to be in the LLMAssets group, but nothing shows up.

Some investigation shows that we are never registering the assets as members of the LLMAssets group.

I'm not sure when this became broken, need to check it out in 4.27.

Steps to Reproduce
  • Compile the game with local chagne #define LLM_ALLOW_ASSETS_TAGS 1 in LowLevelMemTracker.h
  • Launch with commandline argument -llm -llmtagsets=assets
  • Run console command stat llmassets

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Fixed
ComponentUE - Foundation - Core
Target Fix5.4
Fix Commit26185861
Main Commit26185861
CreatedJun 16, 2023
ResolvedJun 23, 2023
UpdatedSep 18, 2023
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