Description

This is a bug reported from a UDN customer with a sample project and video attached that goes over the input consumption states and how they are incorrectly being set when changing UI modes

Steps to Reproduce

See attached video

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Fixed
ComponentUE - Gameplay - Input
Affects Versions5.1
Target Fix5.8
Fix Commit52794844
CreatedAug 1, 2023
ResolvedApr 16, 2026
UpdatedJun 8, 2026
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