If a skeletal mesh utilizing a capsule component has physics enabled to ragdoll, when the capsule is moved back to the mesh the mesh will jerk backwards towards the capsule briefly.

Steps to Reproduce

1. Download and unzip project from link:

[Link Removed]

2. Open project
3. Press PIE
4. Press F to enable physics
5. Press F again to reset the capsule to the mesh


Skeletal mesh jerks towards capsule briefly.


Capsule moves back to skeletal mesh, mesh does not move backwards.

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Won't Fix
ComponentUE - Simulation - Physics
Affects Versions4.8.2
CreatedJul 27, 2015
ResolvedSep 18, 2015
UpdatedJul 14, 2021