Description

GameplayCues inheriting from GameplayCueNotify_Actor no longer have their Removed functions called when removed via UAbilitySystemComponent::RemoveGameplayCue if GameplayCueNotifyTagCheckOnRemove is set and the target has the MatchedTagName.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-193844 in the post.

19
Login to Vote

Unresolved
ComponentUE - Gameplay - Gameplay Ability System
Affects Versions5.3
Target Fix5.5
CreatedAug 24, 2023
UpdatedFeb 13, 2024