From licensee:
When we run MainMap (NM-Standalone) and then open GameMap to play (options - listen). When the client joins the server, it won't be able to find the LevelStreaming in GameMap (see - image01).
However, if we directly run GameMap (NM-ListenServer), the client can find the correct LevelStreaming, even if we previously used (NM-Standalone), it can still find the correct LevelStreaming (see - image02).
The issue happens in PIE with "Run Under One Process" enabled.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Hey, why do i get this when i snap two similar meshes together?
Teleporter in the Creative Hub is Locked and cannot be accessed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-194648 in the post.
0 |
Component | UE - World Creation - Worldbuilding Tools |
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Target Fix | 5.6 |
Created | Sep 6, 2023 |
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Updated | Oct 11, 2024 |