From licensee:
When we run MainMap (NM-Standalone) and then open GameMap to play (options - listen). When the client joins the server, it won't be able to find the LevelStreaming in GameMap (see - image01).
However, if we directly run GameMap (NM-ListenServer), the client can find the correct LevelStreaming, even if we previously used (NM-Standalone), it can still find the correct LevelStreaming (see - image02).
The issue happens in PIE with "Run Under One Process" enabled.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-194648 in the post.
| 0 |
| Component | UE - World Creation - Worldbuilding Tools |
|---|---|
| Target Fix | 5.8 |
| Created | Sep 6, 2023 |
|---|---|
| Updated | Oct 6, 2025 |