When using Push Replication with blueprints, UK2Node_VariableSetRef nodes do not mark a property as dirty and so the variable is not replicated.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-194745 in the post.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 5.1.1, 5.1 |
Target Fix | 5.6 |
Created | Sep 7, 2023 |
---|---|
Updated | Oct 1, 2024 |