Saving the sequence before closing it seems to keep a montage instance around even after the sequence is closed.
Repro steps in the attached project:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-194851 in the post.
0 |
Component | UE - Anim - Sequencer |
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Target Fix | 5.4 |
Fix Commit | 27693905 |
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Main Commit | 27693943 |
Created | Sep 7, 2023 |
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Resolved | Sep 7, 2023 |
Updated | Sep 8, 2023 |