Description

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Jan Kaluza 2023-09-08 15:37:18 UTC
I just ran into a very frustrating bug: I have around 60 actors in a sequence, and I reordered them to be in the order that I wanted to animate them in (it's a staggered effect, one thing triggering after the other). I started adding keys and got partway through, but when I hit Undo after a mistake, the actor order in the sequence was reset to the default alphabetical order. Redo didn't fix this... very frustrating.
Is this a known bug or do want a Jira? I'm on FN/Main

Max Chen 2023-09-08 15:44:59 UTC
Sorry Jan. Do you have a good repro case? If you have a moment and can do some testing to find a good repro case for us, it'll be much appreciated and will help us pinpoint the fix easier. And yes, jira as well. Otherwise, we can get QA to help out there.

Jan Kaluza 2023-09-08 15:45:21 UTC
I'll try to build one for you after lunch :slightly_smiling_face:

Steps to Reproduce

1. Create a new level sequence
2. Add cube, sphere, plane to the level and add them all to the sequence. They should come in alphabetical order, cube, plane, sphere.
3. Reorder so that it's sphere, plane, cube
4. Select the sphere, key it, and undo

RESULT: The order is now alphabetical
EXPECTED: The order should remain unchanged if the user forced a specific sorting order

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-194938 in the post.

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Fixed
ComponentUE - Anim - Sequencer
Target Fix5.4
Fix Commit27716790
Main Commit27716879
CreatedSep 8, 2023
ResolvedSep 8, 2023
UpdatedSep 12, 2023