The Make Bitmask node uses the flag index rather than the flag mask value unless the enum has the UseEnumValuesAsMaskValuesInEditor meta specifier. UserDefinedEnums in the editor don't support this flag at the moment, so reordering the UserDefinedEnum will change the value on the Make Bitmask node.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
My UE5-0 Directional Light is too small and not real ,please tell me how to fix it thanks
I'm working on a VR Project and I cannot add Nav Mesh to the stairs??
Teleporter in the Creative Hub is Locked and cannot be accessed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-195374 in the post.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.3 |
Target Fix | 5.6 |
Created | Sep 13, 2023 |
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Updated | Sep 30, 2024 |