Description

Crash Report
[Link Removed]

Access violation - code c0000005 (first/second chance not available)

This bug is distinctive in that when you return to the AnimBlueprint Event Graph from another tab/Open Window the Window will freeze and only connectors will be visible, no nodes.

Possibly hardware related: I have expeienced [a similar] bug at home, brought the project to Epic workstation: unable to reproduce here. GPU: Nvidia GTX 970

Callstack

UE4Editor_Engine!FInterpolateComponentToAction::UpdateOperation() [interpolatecomponenttoaction.h:115]
UE4Editor_Engine!FLatentActionManager::TickLatentActionForObject() [latentactionmanager.cpp:139]
UE4Editor_Engine!FLatentActionManager::ProcessLatentActions() [latentactionmanager.cpp:99]
UE4Editor_Engine!UWorld::Tick() [leveltick.cpp:1218]
UE4Editor_UnrealEd!UEditorEngine::Tick() [editorengine.cpp:1339]
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [unrealedengine.cpp:366]
UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:2359]
UE4Editor!GuardedMain() [launch.cpp:142]
UE4Editor!GuardedMainWrapper() [launchwindows.cpp:126]
UE4Editor!WinMain() [launchwindows.cpp:200]

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Cannot Reproduce
ComponentGameplay - Blueprint
Affects Versions4.8
CreatedAug 3, 2015
ResolvedFeb 20, 2018
UpdatedFeb 21, 2018