This is not a regression. Tested in //UE5/Release-5.2 CL26001984
When using the drop down to select a sound wave asset as an input for a Macro then getting the duration of the sound wave within the Macro an access missing property error is thrown. If a variable is passed into the input - it works as expected. If a function set up the same is passed a sound wave asset by the drop down - it works as expected.
Expected Results:
The correct duration is printed to screen. When play stops no errors are reported.
Actual Results:
The duration is reported as 0.0. Access missing property error is reported when play stops.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-196047 in the post.
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Component | UE - Gameplay - Blueprint Runtime |
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Affects Versions | 5.3 |
Created | Sep 20, 2023 |
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Updated | Feb 13, 2024 |