Description

SceneRenderTargets.cpp includes LightPropagationVolumeBlendable.h, which means if you disable the LightPropagationVolume plugin and compile, you will get compile errors.

Steps to Reproduce

1) Disable LightPropagationVolume plugin
2) Compile

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-19738 in the post.

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Fixed
ComponentUE - Graphics Features
Affects Versions4.9
CreatedAug 6, 2015
ResolvedNov 9, 2017
UpdatedJul 14, 2021