Result : only the layer not ending with _0 or _1 will actually render (i.e. Layer0 in the previous example)
Expected result : all 3 layers can be painted, no matter their name
This was originally reported in this UDN : [Link Removed]
(i.e. declare 2 materials ending with _0, _1 and one without a suffix)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-198494 in the post.