Steps to Reproduce
  • Create two cubes and have each use a different material.
  • Open the merge actors tool
    • Merge method: Merge
    • Enable "Merge Materials"
      • Tooltip says that "LOD Selection Type" must be set to use the lowest lod. 5.2 required this to enable Merge Materials, but 5.3 doesn't (might be another issue here).
  • Run the merge.
  • Place the merged actor into the scene and notice the material path when hovering.
  • Use the browse to content browser or try to find the material manually based on the shown path.
  • Material cannot be found

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-199443 in the post.

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Unresolved
CreatedNov 1, 2023
UpdatedOct 11, 2024
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