Steps to Reproduce
  • Create two cubes and have each use a different material.
  • Open the merge actors tool
    • Merge method: Merge
    • Enable "Merge Materials"
      • Tooltip says that "LOD Selection Type" must be set to use the lowest lod. 5.2 required this to enable Merge Materials, but 5.3 doesn't (might be another issue here).
  • Run the merge.
  • Add the merged actor to the scene.
  • Change view mode to "Visibility Collision"
  • Notice the merged actor does not appear.
  • Try these steps again without "Merge Materials" and notice the merged actor does appear.

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Unresolved
CreatedNov 1, 2023
UpdatedFeb 13, 2024