When you have an animBP with two anim slots (one of which is additive) and are playing the animations via Matinee through each slot, the additive animation takes over and the base animation doesn't play at all.
Only the first frame of the base animation is played.
1. Open the attached example project
2. Take a look at the matinee in the level and how the TwoSlotMatineeTest AnimBP is set up
3. PIE
Result: Only additive animation is played over the first frame of the Base animation.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-19954 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.9 |
Target Fix | 4.13 |
Created | Aug 12, 2015 |
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Resolved | Jul 12, 2016 |
Updated | May 18, 2020 |