When using a node that sets the input mode for the game, the input node will not take effect unless there is a player controller specified. However, the node does not give any warning of this.
Expected: The node should give a warning when there is not a target (Player controller) given
Result: The blueprint compiles (when there is no player controller setup as the target) and given no warning that the node will not function
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.8.3, 4.16 |
Created | Aug 12, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |