Description

Functions from function libraries cannot be used within save game objects

Steps to Reproduce
  1. Open the Editor
  2. Create a new function library
  3. Create a new function with in the new function library
  4. Create a new save game object
  5. Open the save game object
  6. Try to add the function that was created earlier to the savegame object
  7. Notice that the function from the function library is not an option to be added to the event graph

Expected: Right click > Type function name (from function library) in save game object > Add function from function library to save game object
Result: Function from function library cannot be added to save game object

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By Design
ComponentUE - Gameplay - Blueprint
Affects Versions4.8.3
Target Fix4.9.1
CreatedAug 12, 2015
ResolvedAug 20, 2015
UpdatedApr 27, 2018