Macro that causes an infinite script recursion error crashes editor and produces errors in output log referring to UnrealScript.
Frequency: 3/3
Crash Reporter; [Link Removed]
1. Download, unzip, and open attached project
2. Press PIE
3. Press Stop
Result:
Editor Crashes due to recursion error, produces output warnings about UnrealScript.
Expected:
Editor does not crash, recursion error forces PIE to stop with warning about error.
MachineId:4E82586D46B558EA69EF0EAA821297B1
EpicAccountId:1558531203f84e81b70959b8a59badef
Access violation - code c0000005 (first/second chance not available)
""
UE4Editor_Engine!TArray<wchar_t,FDefaultAllocator>::CopyToEmpty<wchar_t,FDefaultAllocator>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\containers\array.h:2277]
UE4Editor_Engine!UKismetTextLibrary::Conv_TextToString() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\engine\private\kismettextlibrary.cpp:22]
UE4Editor_Engine!UKismetTextLibrary::execConv_TextToString() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\engine\classes\kismet\kismettextlibrary.h:46]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1558]
UE4Editor_CoreUObject!UObject::ProcessInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
UE4Editor_UMG!FDynamicPropertyPath::GetValueRecursive<FText>() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\dynamicpropertypath.h:347]
UE4Editor_UMG!UTextBinding::GetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\binding\textbinding.cpp:47]
UE4Editor_UMG!UTextBinding::execGetTextValue() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\binding\textbinding.h:10]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::ProcessEvent() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1046]
UE4Editor_UMG!TBaseUFunctionDelegateInstance<UObject,FText __cdecl(void)>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:112]
UE4Editor_Slate!TBaseDelegate<FText>::Execute() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
UE4Editor_Slate!STextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\slate\public\widgets\text\stextblock.h:116]
UE4Editor_UMG!UTextBlock::GetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\private\components\textblock.cpp:145]
UE4Editor_UMG!UTextBlock::execGetText() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\umg\public\components\textblock.h:16]
UE4Editor_CoreUObject!UFunction::Invoke() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\class.cpp:4195]
UE4Editor_CoreUObject!UObject::CallFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.9\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1755]
UE4Editor_CoreUObject!UObject::execLet() [d:\bu
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
Installer 4.10 failed with error code R-1603
How to achieve HLSL Multiple Render Target in Material blueprints?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.8.3, 4.9, 4.13 |
Created | Aug 14, 2015 |
---|---|
Resolved | Jul 14, 2016 |
Updated | Jul 14, 2021 |