Subsurface profile transmission is incorrect in preview window.
Subsurface material rendered in preview window has too intense subsurface scattering or strange artifact. However, it shows no error in Play in Editor. After disabling the contact shadow in PIE, able to reproduce a similar effect.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-200424 in the post.
1 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 5.3 |
Target Fix | 5.4 |
Fix Commit | 31300408 |
---|
Created | Nov 14, 2023 |
---|---|
Resolved | Feb 12, 2024 |
Updated | Apr 2, 2024 |