Description

This bug occurs in 5.3 version. It's ok in 5.2 version.

Steps to Reproduce

Method to Reproduce Issue One:

  1. Directly click on the play video in MediaPlayer, drag the video progress bar;
  1. Click the play/pause button, the video does not continue to play;

Method to Reproduce Issue Two:

  1. Add Actor in Sequence, mount MediaPlayer on Actor;
  1. Drag the Sequence timestamp, the video inside MediaPlayer does not continue to play;

From the performance point of view, it seems to be the same issue.

(A 5.3 example project is attached below.)[^MyProject.zip]

 

You can also check this UDN:

https://udn.unrealengine.com/s/question/0D5QP000002KdYs0AK/%E5%BC%95%E6%93%8E%E6%9B%B4%E6%96%B0%E5%88%B053mediaplayer%E6%92%AD%E6%94%BE%E8%A7%86%E9%A2%91%E5%87%BA%E7%8E%B0%E9%97%AE%E9%A2%98

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-200463 in the post.

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Fixed
ComponentMedia Framework
Affects Versions5.3
Target Fix5.4
Fix Commit32581665
CreatedNov 15, 2023
ResolvedMar 28, 2024
UpdatedMar 29, 2024
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