Description

The flicker is visible in Epic scalability as well, it is just smaller on screen because the fog voxels are smaller (r.VolumetricFog.GridPixelSize).

Steps to Reproduce

1. Download the licensee repo and open. https://udn.unrealengine.com/s/contentdocument/069QP000001A9HaYAK
2. Open the map /Content/BugFogFlicker/BugFogFlicker.umap
3. Set scalability to High
4. Align the bottom of the viewport with the bottom of the screen.
5. Observe the increase in flickering.
6. Repeat steps 4, 5 with the right edge of the viewport and right edge of the fog.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-201467 in the post.

1
Login to Vote

Fixed
ComponentUE - Rendering Architecture
Affects Versions5.3
Target Fix5.4
Fix Commit30150093
Main Commit30150109
CreatedNov 29, 2023
ResolvedDec 6, 2023
UpdatedJan 20, 2024
View Jira Issue