When you turn off 'Supports Open GLES2' from the iOS settings and package a game with 'Support Forward Rendering with Metal (A7 and up devices)' the textures/materials are stretched across the object.

Steps to Reproduce

1. Create a new blank template with starter content
2. Replace the material on the objects with metal
3. Project Settings > iOS > Rendering
4. Uncheck Open GLES2 and check Forward Rendering Metal API instead
5. Package for iOS

Expected: Textures and materials look normal on a packaged game.
Result: The textures and materials are stretched across the object in lines.

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Cannot Reproduce
ComponentUE - Platform - Mobile
Affects Versions4.8.34.9
Target Fix4.9.1
CreatedAug 19, 2015
ResolvedSep 7, 2015
UpdatedSep 16, 2019