Child blueprints cannot change the default values of inherited variables.

Steps to Reproduce

1. Open Editor (any project)
2. Create new blueprint>actor
3. In blueprint, declare an integer variable
4. Compile, change default value to 1, compile
5. In content browser, RMB blueprint>Create child based off this blueprint
6. Open child blueprint
7. Select integer variable
8. Attempt to change default value in details pane


All details in details pane are grayed out, cannot be altered.


Default values can be altered/edited.

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.9
CreatedAug 19, 2015
ResolvedFeb 10, 2017
UpdatedJul 14, 2021
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