[Link Removed]
[2023.11.30-14.33.32:154][155]LogNetPartialBunch: Error: Attempted to send bunch exceeding max allowed size. BunchSize=170298, MaximumSize=65536 Channel: [UActorChannel] Actor: WorldDataLayers /Game/testmap/testmap.testmap:PersistentLevel.WorldDataLayers, Role: 3, RemoteRole: 1 [UChannel] ChIndex: 6, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:50520, Name: IpConnection_2147479953, Driver: GameNetDriver IpNetDriver_2147482524, IsServer: YES, PC: PlayerController_2147479949, Owner: PlayerController_2147479949, UniqueId: NULL:3DA485C5416C9A8552FBF99230D30959
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
What property of the Slider is the image used when dragging?
What properties of the progress bar can be used for drag and drop highlighting?
How do I change the rotation matrix of the camera by the direction of the vector?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-202168 in the post.
40 |
Component | UE - World Creation - Worldbuilding Tools - Data Layers |
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Affects Versions | 5.3 |
Target Fix | 5.6 |
Created | Dec 7, 2023 |
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Updated | Oct 11, 2024 |