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  • This issue occurs only when I have a lot of RDLs (I tested 2500 and 1600). I tested with 6 RDLs and had no issues
  • I also noticed in the server log an error when a lot of RDLs are present and the assert triggers:

[2023.11.30-14.33.32:154][155]LogNetPartialBunch: Error: Attempted to send bunch exceeding max allowed size. BunchSize=170298, MaximumSize=65536 Channel: [UActorChannel] Actor: WorldDataLayers /Game/testmap/testmap.testmap:PersistentLevel.WorldDataLayers, Role: 3, RemoteRole: 1 [UChannel] ChIndex: 6, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:50520, Name: IpConnection_2147479953, Driver: GameNetDriver IpNetDriver_2147482524, IsServer: YES, PC: PlayerController_2147479949, Owner: PlayerController_2147479949, UniqueId: NULL:3DA485C5416C9A8552FBF99230D30959

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Unresolved
CreatedDec 7, 2023
UpdatedApr 16, 2024
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