UDN: [Link Removed]
class LEVELSTREAMINGPERSISTENCE_API ILevelStreamingPersistInterface { GENERATED_IINTERFACE_BODY() public: virtual bool ShouldPersistProperty(const FProperty* Property) const { return true; } virtual void PostRestorePersistedProperty(const FProperty* Property) { } virtual void PostRestorePersistedProperties(const TArray<const FProperty*>& Properties) { } };
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-203334 in the post.
| 0 |
| Component | UE - World Creation - Worldbuilding Tools - World Partition |
|---|---|
| Target Fix | 6.0 |
| Created | Dec 29, 2023 |
|---|---|
| Updated | May 15, 2026 |