A recent modification to the CB behavior made it so that only the main asset of a package is visible in the CB.
It was unknown, but the merge actor tool "Merge" option has been creating a single package for all its generated assets since forever. The other merge options (simplify, approximate...) are fine. All the assets from that single package are flagged as RF_Public.
We should change the Merge code to create a single package per asset.
Result: Only a static mesh is visible in the content browser
Expected Result: A static mesh, a material instance and texture(s) assets are visible
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-203393 in the post.
1 |
Component | UE - World Creation - Worldbuilding Tools - Merge Actor |
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Affects Versions | 5.3 |
Target Fix | 5.4 |
Created | Jan 8, 2024 |
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Resolved | Feb 7, 2024 |
Updated | Feb 14, 2024 |