Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.


The Hierarchy panel does not show the full name of a widget the name of the widget starts with the default name (Example: Button) followed but an underscore and some numbers (Example: Button_42). Instead the Hierarchy simply shows the name with out the numbers (Example: Button) This makes it hard to find the exact widget needed because they all have the same name.

Example: User creates Button_1, Button_2, and Button_3. These will all show up as "Button" within the Hierarchy panel


v [ ] Canvas panel
[ ] Button
[ ] Button
[ ] Button

Steps to Reproduce
  1. Open Editor
  2. Create a new widget blueprint
  3. Add three buttons to the canvas panel
  4. Notice that they all have the same name (Button) in the Hierarchy panel

Expected: The name of the button would be followed by the number that is given to it
Result: All buttons are named button in the hierarchy panel

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.8.34.9
CreatedAug 25, 2015
ResolvedJan 26, 2017
UpdatedMar 28, 2017