This requests comes from a UDN :
[Link Removed]
This request comes from an UDN : [Link Removed]
The example is to limit the persistence of properties inside a Component only for a subset of Actor types without having to implement ILevelStreamingPersistenceModule::OnShouldPersistProperty but by providing the information in the LevelStreamingPersistenceSsettings.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-206005 in the post.