This requests comes from a UDN :
[Link Removed]
This request comes from an UDN : [Link Removed]
The example is to limit the persistence of properties inside a Component only for a subset of Actor types without having to implement ILevelStreamingPersistenceModule::OnShouldPersistProperty but by providing the information in the LevelStreamingPersistenceSsettings.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-206005 in the post.
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Component | UE - World Creation - Worldbuilding Tools - World Partition |
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Target Fix | 5.6 |
Created | Feb 6, 2024 |
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Updated | Oct 11, 2024 |