Description

Errors from EdGraph nodes aren't being piped into the compiler results log.  This can make it difficult to track down what's broken in larger rigs.

Steps to Reproduce
  1. Create the rig graph in the screenshot
  2. Note how the Array At node is generating an error that is failing compilation but there is no error in the compiler log

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-206156 in the post.

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Unresolved
ComponentUE - Anim - Rigging - Control Rig
Affects Versions5.3.2
Target Fix5.5
CreatedFeb 7, 2024
UpdatedFeb 9, 2024