HLOD actors may be empty and have no meshes generated for them in which case they should not be included in the cooked game.

Steps to Reproduce
  • Place some HLOD relevant actors in a WP map, save it
  • Using the WP builder commandlet, run only the -SetupHLODs step
  • Cook

Result: During execution, you will get spammed with "has no root component in AActor::IsNetRelevantFor()"

Expected: No errors

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-206525 in the post.

Login to Vote

Fix Commit31441666
Main Commit31492891
Release Commit31489979
CreatedFeb 12, 2024
ResolvedFeb 13, 2024
UpdatedApr 2, 2024
View Jira Issue