Description

Input doesn't seem to work properly when using exclusive fullscreen mode on some monitor other than the primary monitor. This is similar to other issues we've seen in the past with the cursor being offset or restrained to the wrong area in a similar setup (where the viewport resolution isn't equal to the application resolution due to exclusive fullscreen mode), but there seems to still be a problem on non-primary monitors. 

Steps to Reproduce
  1. Start Lyra in a Standalone Window
  2. Switch to windowed mode using Alt-Enter if needed, and move the window to a secondary monitor
  3. Enter the game Front End
  4. Select Options → Video
  5. Change “Window Mode” to “Fullscreen”
  6. Change “Resolution” to something other than what it is natively
  7. Click “Apply”

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Unresolved
ComponentUE - Editor - UI Systems - Slate
Affects Versions5.3
Target Fix5.6
CreatedFeb 14, 2024
UpdatedAug 20, 2024
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