The Draw Text node should not have a target pin to the "Widget blueprint library"

Steps to Reproduce
  1. Open the editor
  2. Create a new widget blueprint
  3. In the Event graph take off context sensitive and search for "Draw Text"
  4. Choose the "Draw Text" that is used in painting
  5. Notice that the Draw Text node has a target pin for "Widget blueprint Library"

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Cannot Reproduce
ComponentUE - Editor - UI Systems
Affects Versions4.9
Target Fix4.13
CreatedSep 3, 2015
ResolvedMay 2, 2016
UpdatedJun 23, 2016
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