Xcode has an issue with repeated launches onto an iOS device. After the initial install, Xcode is unable to install any other builds of that same app due to some sort of codesigning issue.
A workaround is to "rm -rf <projdir>/Binaries/IOS/<projname>.app" every time before launching again from Xcode.
1) Create a new template project
2) Cook Content for iOS
3) Launch Xcode and build and install onto an iOS device
4) Launch again from Xcode. It will fail with a codesigning error
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-207614 in the post.
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Component | UE - Platform - Apple |
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Affects Versions | 5.3.2 |
Target Fix | 5.4 |
Fix Commit | 32598401 |
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Created | Feb 21, 2024 |
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Resolved | Mar 28, 2024 |
Updated | Apr 1, 2024 |