Description

If the user sets the blend mode to additive or translucent for the material that is being applied to the viewport via the "Draw material" node. The Material will not show up.

Steps to Reproduce
  1. Open first person template
  2. Create a new material
  3. Create the material show in the attached image
  4. Open the First person HUD blueprint
  5. Add a draw material node to the HUD blueprint (image for reference)
  6. Compile and Save
  7. Play in Editor
  8. Notice that the material does not show up (should be in the top left corner)

Expected: The material would show up slightly translucent
Result: The material does not show up at all

Have Comments or More Details?

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Cannot Reproduce
CreatedSep 9, 2015
ResolvedMar 12, 2018
UpdatedNov 2, 2021