UDN Case #: 01130491

From UDN:
Our Perforce is using Company internal OIDC for authentication.

This is an example when login/logout from command line, that when attempting to login, internet browser prompts user to connect via our internal URL. After user is authenticated from there, Perforce is logged in.

Whereas in Unreal Editor, I cannot find a way to trigger such login.

That bugs our developers a bit as they will need open other P4 tools first in order to authenticate. I wonder if there is a way to tweak Unreal Editor to work with our P4 setup, thank you.

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ComponentUE - Editor - Workflow Systems
Affects Versions5.3
CreatedMar 7, 2024
UpdatedMar 14, 2024