UActorComponent's property 'bWantsBeginPlay' is not being enforced. We should prevent BeginPlay from being called when this flag is false.
We'll need to address upgrade issues for components that have not set this flag.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-21048 in the post.
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Component | UE - Gameplay |
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Affects Versions | 4.9 |
Target Fix | 4.14 |
Created | Sep 14, 2015 |
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Resolved | Sep 19, 2016 |
Updated | Apr 27, 2018 |