When a nanite mesh moves, the shadow does not.
(See the linked UDN and attached project/level for additional details)
Expected:
The shadow of the cube in the middle of the screen updates as the mesh moves.
Actual:
The shadow does not move but stays in the same place.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-210506 in the post.
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Component | UE - Graphics Features - Shadows |
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Affects Versions | 5.3 |
Target Fix | 5.4 |
Fix Commit | 26824413 |
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Created | Mar 25, 2024 |
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Resolved | Apr 3, 2024 |
Updated | Apr 4, 2024 |