If you move your camera where it does not look at the rootbody of a skeletal mesh the mesh will disappear.

Steps to Reproduce
  1. Opened attached project
  2. Play in Viewport
  3. Move the camera so that the rootbody is out of the view and behind the floor.
  4. RESULT: mesh disappearing as soon as the camera is not looking at it.

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By Design
ComponentOLD - Anim
Affects Versions4.9
CreatedSep 17, 2015
ResolvedSep 26, 2015
UpdatedJul 14, 2021