When negative scaling is applied to an instance of an ISM, the instance transform is updated to apply a rotation instead. The same thing should happen when packing actors into ISMs for Packed-Level Actors.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-215779 in the post.
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Component | UE - World Creation - Worldbuilding Tools - Level Instances |
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Target Fix | 5.5 |
Created | May 24, 2024 |
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Updated | Jul 24, 2024 |