Lumen reflections appear distorted depending on the camera orientation.
Expected
The cube reflection doesn't change color as the camera view is rotated
Actual
The cube reflection color changes depending on the rotation angle.
If the reflection method is changed in Project Settings to Standalone Raytraced the cube color does not change and behaves as expected.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-216205 in the post.
0 |
Component | UE - Graphics Features - Lumen |
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Target Fix | 5.5 |
Created | May 30, 2024 |
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Updated | Jun 12, 2024 |