Description

When a user spawns a box in the air with projectile movement and then jumps on top of it the will no longer be able to jump.

Steps to Reproduce
  1. Open first person project
  2. Create a new actor (attached image for reference)
  3. Add a static mesh to the actor blueprint
  4. Set a cube as the mesh
  5. Add projectile movement
  6. Compile and save
  7. Add the actor to the level at a height higher than the max jump height (Attached image for reference)
  8. Play in Editor
  9. Jump on top of the box after if falls down
  10. Try to jump while on top of the box
  11. Notice that you can no longer jump

Have Comments or More Details?

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.9.2
CreatedSep 30, 2015
ResolvedOct 1, 2015
UpdatedJul 14, 2021
View Jira Issue