Description

udn: [Link Removed]

This appears to only be an issue with SN_DBS. DBS calls a function to gather all shader includes, and any custom hlsl includes aren't discovered causing that file to not be copied to the remote worker causing shader compilation to fail.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-217563 in the post.

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Backlogged
CreatedJun 10, 2024
UpdatedJun 11, 2024
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