Description

While playing in editor, executing the Console Command: "r.setRes 1920x1080wf" produces the exact same results as "r.setRes 1920x1080f" which is to create a fullscreen window with a border across the top and and a 1 pixel border on both sides and bottom of the viewport.

Steps to Reproduce

1. On a Mac, open a third person blueprint template
2. Play in Editor
3. Press "~" to bring up the Console Command line
4. Type "r.setRes 1920x1080f" or "r.setRes 1920x1080f" to enter full screen mode
RESULT: a fullscreen window with a border across the top and and a 1 pixel border on both sides and bottom of the viewport. *See image
EXPECTED: to enter "true fullscreen" with no borders, like on Windows systems.

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Non-Issue
ComponentUE - Platform - Apple
Affects Versions4.9.2
CreatedOct 5, 2015
ResolvedSep 2, 2016
UpdatedJul 14, 2021